Use this when you are in a fresh server and need the win conditions before you spend anything.
Before you move
Join Huss Valley by Huss Valley Official, place 107535308163741. The games API read on October 10, 2026 lists a 30-player server cap, R6 morphs, and no entry price. The public description is only RUN!!, so the round rules below come from beginner guides, especially the detailed guide dated October 6, 2026. They are not an official patch note.
Escape Huss Valley, Ve3's Huss Valley, and Survive In Huss Valley! are different places. Their vault, slide, and code lists do not belong in this round. Confirm the creator name on the Roblox page before you follow a keybind.
How the match is assigned
- Wait until the server starts a match. If a spectate option is on screen while you wait, use it to watch how people turn.
- One player is chosen as the Chaser. Everyone else is a Runner.
- The field is a rectangle with a start line and a finish line at opposite ends.
- Runners try to reach the far line. The whole Runner side has to finish three crossings.
- If a Chaser's knife hits a Runner, that Runner is downed. A teammate can interact to revive them. A Rescue Kit is described as a single self-revive. If they stay down, they join the Chasers for the later crossings.
- Chasers win when no Runners are left.
Both sides receive Gems and Coins from match performance. Floor Gems are a separate Runner pickup and are not the same as the end-of-match payout.
First crossing
The first crossing is the safest time to learn the arena, because one Chaser is watching many people.
- If you are a Runner, do not hold a straight line to the finish. Pick up floor Gems while the Chaser is busy, then change direction.
- If you are the Chaser, aim ahead of a Runner. Momentum means they are not standing where they were when you swung.
- If you see a downed teammate and an interact prompt, use it. One extra Runner splits the Chaser's attention.
Hero or Chicken
Some rounds offer one Runner a Hero or Chicken choice. The October 6 guide says Hero is a solo crossing for a personal bonus, and Chicken skips that bonus so the round stays with the group. The bonus amount is not published. One walkthrough describes a successful Hero run as clearing the crossing for everyone else. Those two outcomes disagree, so read the prompt in your current match. The choice is explained on the Hero or Chicken page.
After the match
Look at Gems and Coins before you open the shop. Gems are for permanent abilities. Coins are for one equipped consumable. Prices in the ability pages are dated guide figures, not a receipt from October 10.
